Initialize engine version: 5.4.0f3 (a6d8d714de6f) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: AMD Radeon HD 5800 Series (ID=0x689e) Vendor: ATI VRAM: 1010 MB Begin MonoManager ReloadAssembly Platform assembly: E:\[NORMAL] Program Files\[STEAM]\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\UnityEngine.dll (this message is harmless) Loading E:\[NORMAL] Program Files\[STEAM]\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: E:\[NORMAL] Program Files\[STEAM]\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\I18N.dll (this message is harmless) Platform assembly: E:\[NORMAL] Program Files\[STEAM]\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\I18N.West.dll (this message is harmless) Platform assembly: E:\[NORMAL] Program Files\[STEAM]\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading E:\[NORMAL] Program Files\[STEAM]\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: E:\[NORMAL] Program Files\[STEAM]\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading E:\[NORMAL] Program Files\[STEAM]\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: E:\[NORMAL] Program Files\[STEAM]\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading E:\[NORMAL] Program Files\[STEAM]\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: E:\[NORMAL] Program Files\[STEAM]\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading E:\[NORMAL] Program Files\[STEAM]\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: E:\[NORMAL] Program Files\[STEAM]\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.AI.Common.dll (this message is harmless) Loading E:\[NORMAL] Program Files\[STEAM]\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.AI.Common.dll into Unity Child Domain Platform assembly: E:\[NORMAL] Program Files\[STEAM]\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.AI.Loader.dll (this message is harmless) Loading E:\[NORMAL] Program Files\[STEAM]\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.AI.Loader.dll into Unity Child Domain Platform assembly: E:\[NORMAL] Program Files\[STEAM]\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.Endless.Fantasy.dll (this message is harmless) Loading E:\[NORMAL] Program Files\[STEAM]\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.Endless.Fantasy.dll into Unity Child Domain Platform assembly: E:\[NORMAL] Program Files\[STEAM]\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\clipper_library.dll (this message is harmless) Loading E:\[NORMAL] Program Files\[STEAM]\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\clipper_library.dll into Unity Child Domain Platform assembly: E:\[NORMAL] Program Files\[STEAM]\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading E:\[NORMAL] Program Files\[STEAM]\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: E:\[NORMAL] Program Files\[STEAM]\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.Framework.dll (this message is harmless) Loading E:\[NORMAL] Program Files\[STEAM]\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.Framework.dll into Unity Child Domain Platform assembly: E:\[NORMAL] Program Files\[STEAM]\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.dll (this message is harmless) Loading E:\[NORMAL] Program Files\[STEAM]\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.dll into Unity Child Domain Platform assembly: E:\[NORMAL] Program Files\[STEAM]\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless) Loading E:\[NORMAL] Program Files\[STEAM]\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain Platform assembly: E:\[NORMAL] Program Files\[STEAM]\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\I18N.dll (this message is harmless) Loading E:\[NORMAL] Program Files\[STEAM]\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\I18N.dll into Unity Child Domain Platform assembly: E:\[NORMAL] Program Files\[STEAM]\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\I18N.West.dll (this message is harmless) Loading E:\[NORMAL] Program Files\[STEAM]\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\I18N.West.dll into Unity Child Domain - Completed reload, in 0.203 seconds Platform assembly: E:\[NORMAL] Program Files\[STEAM]\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: E:\[NORMAL] Program Files\[STEAM]\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\System.dll (this message is harmless) Platform assembly: E:\[NORMAL] Program Files\[STEAM]\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\System.Xml.dll (this message is harmless) Initializing input. Input initialized. desktop: 1920x1080 60Hz; virtual: 3200x1080 at 0,0 Initialized touch support. UnloadTime: 1.742977 ms Default codepage number is 437. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Platform assembly: E:\[NORMAL] Program Files\[STEAM]\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Mono.Security.dll (this message is harmless) Platform assembly: E:\[NORMAL] Program Files\[STEAM]\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\System.Configuration.dll (this message is harmless) Platform assembly: E:\[NORMAL] Program Files\[STEAM]\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\System.Xml.Linq.dll (this message is harmless) Platform assembly: E:\[NORMAL] Program Files\[STEAM]\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\System.Runtime.Serialization.dll (this message is harmless) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.435890 ms [AVProVideo] Initialising AVPro Video (script v1.3.9 plugin v1.3.9) on AMD Radeon HD 5800 Series/Direct3D 11.0 [level 11.0] (MT True) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [AVProVideo] Opening E:/[NORMAL] Program Files/[STEAM]/steamapps/common/Endless Space 2/EndlessSpace2_Data/StreamingAssets\Movies/AMPLITUDE Studios.mp4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 5367. Total: 0.893151 ms (FindLiveObjects: 0.204625 ms CreateObjectMapping: 0.193208 ms MarkObjects: 0.487120 ms DeleteObjects: 0.007903 ms) [AVProVideo] Using player type MF-MediaEngine-Software (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Fallback handler could not load library E:/[NORMAL] Program Files/[STEAM]/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/libc Fallback handler could not load library E:/[NORMAL] Program Files/[STEAM]/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/.\libc Fallback handler could not load library E:/[NORMAL] Program Files/[STEAM]/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/libc System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: E:\[NORMAL] Program Files\[STEAM]\steamapps\mono\mono\mini\mono.exe at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in :0 --- End of inner exception stack trace --- at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in :0 System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: E:\[NORMAL] Program Files\[STEAM]\steamapps\mono\mono\mini\mono.exe at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in :0 --- End of inner exception stack trace --- at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in :0 System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: E:\[NORMAL] Program Files\[STEAM]\steamapps\mono\mono\mini\mono.exe at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in :0 --- End of inner exception stack trace --- at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in :0 MaterialKeywords is deprecated. Instead use AmplitudeMaterialEditor in the corresponding shader (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) MaterialKeywords is deprecated. Instead use AmplitudeMaterialEditor in the corresponding shader (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 8 Unused Serialized files (Serialized files now loaded: 0) Unloading 24343 unused Assets to reduce memory usage. Loaded Objects now: 46233. Total: 87.975273 ms (FindLiveObjects: 3.927407 ms CreateObjectMapping: 5.481274 ms MarkObjects: 71.526474 ms DeleteObjects: 7.039239 ms) ExpandQuadToRenderBuffer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ExpandQuadToRenderBuffer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Platform assembly: E:\[NORMAL] Program Files\[STEAM]\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\System.Data.dll (this message is harmless) ExpandQuadToRenderBuffer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Reverting to default configuration (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Applying scale 1 onto MeshShape Galaxy_Shape_Spiral2_Core_01, total area : 4258.565 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Applying scale 1 onto MeshShape Galaxy_Shape_Spiral2_North_01, total area : 6294.009 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Applying scale 1 onto MeshShape Galaxy_Shape_Spiral2_South_01, total area : 6294.01 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tweaker applies upon OverallGalaxySizeFactor : SizeScale : 0.8 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tweaker applies upon InterNodeBallMinimalDistance : InterNodeBallMinimalDistance : 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tweaker applies upon IntraNodeBallShakeDiameter : IntraNodeBallShakeDiameter : 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tweaker applies upon NodeBallSize : NodeBallSize : 3.5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Applying Size Factor in GridGeometryManager : 0.8 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Applying scale 0.8 onto MeshShape Galaxy_Shape_Spiral2_Core_01, total area : 2725.482 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Applying scale 0.8 onto MeshShape Galaxy_Shape_Spiral2_North_01, total area : 4028.166 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Applying scale 0.8 onto MeshShape Galaxy_Shape_Spiral2_South_01, total area : 4028.166 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Created empire : FactionVampirilis(0) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Created empire : FactionCravers(1) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Created empire : FactionSophons(2) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Created empire : FactionVenetians(3) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Created empire : (4) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Created empire : (5) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Created empire : (6) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Created empire : (7) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ShakeRadius : 5.25 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Removed 40 unwanted links (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Removed 0 isolated nodes (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Removed 0 terminus nodes (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Destroyed 17 extraneous nodes (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) CreateWormholes (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) 3 shapes (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) 32 nodes (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) 138 links (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Created 2 wormholes (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Managing connectivity with 32 nodes for target 2.6 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 3.8125 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 3.8125 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 3.75 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 3.6875 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 3.625 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 3.5625 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 3.5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 3.4375 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 3.375 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 3.3125 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 3.25 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 3.1875 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 3.125 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 3.0625 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 2.9375 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 2.875 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 2.8125 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 2.75 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 2.6875 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 2.625 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Destroyed 20 links for average connectivity (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Requesting 4 isolated nodes (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Creating 2 isolated nodes in Galaxy_Shape_Spiral2_Core_01 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed to spawn isolated node in shape Galaxy_Shape_Spiral2_Core_01 after 422 shape fails, 43 node prox fails and 35 link prox fails (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed to spawn isolated node in shape Galaxy_Shape_Spiral2_Core_01 after 423 shape fails, 37 node prox fails and 40 link prox fails (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Creating 1 isolated nodes in Galaxy_Shape_Spiral2_North_01 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Successfully created isolated node Generator.Items.Node 1639 in shape Galaxy_Shape_Spiral2_North_01 after 61 shape fails, 10 node prox fails and 10 link prox fails (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Creating 1 isolated nodes in Galaxy_Shape_Spiral2_South_01 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Successfully created isolated node Generator.Items.Node 1640 in shape Galaxy_Shape_Spiral2_South_01 after 180 shape fails, 14 node prox fails and 34 link prox fails (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) DISTRIBUTING HOME SYSTEMS (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) 8 empires (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) 2 useable shapes (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) 29 useable nodes (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Can't add 'Bag' to SortSystems because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForStrategic because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForStrategic because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Generation elapsed time 00:00:01.1213448 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) Unloading 6840 unused Assets to reduce memory usage. Loaded Objects now: 70823. Total: 217.606354 ms (FindLiveObjects: 4.850125 ms CreateObjectMapping: 2.975707 ms MarkObjects: 167.752060 ms DeleteObjects: 42.028179 ms) [AVProVideo] Opening E:/[NORMAL] Program Files/[STEAM]/steamapps/common/Endless Space 2/EndlessSpace2_Data/StreamingAssets\Movies/Factions/Vampirilis_Intro.mp4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [AVProVideo] Using player type MF-MediaEngine-Software (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ExpandQuadToRenderBuffer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) Unloading 1539 unused Assets to reduce memory usage. Loaded Objects now: 106910. Total: 212.645569 ms (FindLiveObjects: 7.513479 ms CreateObjectMapping: 3.214291 ms MarkObjects: 201.241287 ms DeleteObjects: 0.675937 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 106942. Total: 206.399063 ms (FindLiveObjects: 6.414823 ms CreateObjectMapping: 2.639348 ms MarkObjects: 197.180099 ms DeleteObjects: 0.163641 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 126 unused Assets to reduce memory usage. Loaded Objects now: 107175. Total: 212.024368 ms (FindLiveObjects: 5.992984 ms CreateObjectMapping: 2.871492 ms MarkObjects: 202.943268 ms DeleteObjects: 0.216042 ms) [AVProVideo] Opening E:/[NORMAL] Program Files/[STEAM]/steamapps/common/Endless Space 2/EndlessSpace2_Data/StreamingAssets\Movies/Gui/BackgroundStatic.mp4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [AVProVideo] Using player type MF-MediaEngine-Software (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ExpandQuadToRenderBuffer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Disposing(True)... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Disposing(True)... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 3563 unused Assets to reduce memory usage. Loaded Objects now: 106585. Total: 233.248657 ms (FindLiveObjects: 6.895503 ms CreateObjectMapping: 3.499713 ms MarkObjects: 167.662170 ms DeleteObjects: 55.190670 ms) MaterialKeywords is deprecated. Instead use AmplitudeMaterialEditor in the corresponding shader (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) MaterialKeywords is deprecated. Instead use AmplitudeMaterialEditor in the corresponding shader (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 6 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 107551. Total: 177.738007 ms (FindLiveObjects: 6.438535 ms CreateObjectMapping: 3.461657 ms MarkObjects: 167.680923 ms DeleteObjects: 0.156323 ms) [AVProVideo] Opening E:/[NORMAL] Program Files/[STEAM]/steamapps/common/Endless Space 2/EndlessSpace2_Data/StreamingAssets\Movies/Outro.mp4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [AVProVideo] Using player type MF-MediaEngine-Software (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Reverting to default configuration (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Applying scale 1 onto MeshShape Galaxy_Shape_Spiral4_Core_01, total area : 1791.46 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Applying scale 1 onto MeshShape Galaxy_Shape_Spiral4_East_01, total area : 2353.332 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Applying scale 1 onto MeshShape Galaxy_Shape_Spiral4_North_01, total area : 2353.332 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Applying scale 1 onto MeshShape Galaxy_Shape_Spiral4_South_01, total area : 2353.332 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Applying scale 1 onto MeshShape Galaxy_Shape_Spiral4_West_01, total area : 2353.332 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tweaker applies upon OverallGalaxySizeFactor : SizeScale : 0.8 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tweaker applies upon InterNodeBallMinimalDistance : InterNodeBallMinimalDistance : 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tweaker applies upon IntraNodeBallShakeDiameter : IntraNodeBallShakeDiameter : 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tweaker applies upon NodeBallSize : NodeBallSize : 3.5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Applying Size Factor in GridGeometryManager : 0.8 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Applying scale 0.8 onto MeshShape Galaxy_Shape_Spiral4_Core_01, total area : 1146.535 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Applying scale 0.8 onto MeshShape Galaxy_Shape_Spiral4_East_01, total area : 1506.132 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Applying scale 0.8 onto MeshShape Galaxy_Shape_Spiral4_North_01, total area : 1506.132 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Applying scale 0.8 onto MeshShape Galaxy_Shape_Spiral4_South_01, total area : 1506.132 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Applying scale 0.8 onto MeshShape Galaxy_Shape_Spiral4_West_01, total area : 1506.132 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Created empire : FactionVampirilis(0) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Created empire : FactionCravers(1) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Created empire : FactionSophons(2) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Created empire : FactionVenetians(3) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Created empire : (4) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Created empire : (5) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Created empire : (6) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Created empire : (7) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ShakeRadius : 5.25 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Removed 26 unwanted links (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Removed 0 isolated nodes (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Removed 0 terminus nodes (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Destroyed 5 extraneous nodes (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) CreateWormholes (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) 5 shapes (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) 32 nodes (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) 86 links (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Created 4 wormholes (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Managing connectivity with 32 nodes for target 2.6 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 3.3125 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 3.3125 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 3.25 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 3.1875 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 3.125 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 3.0625 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 2.9375 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 2.875 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 2.8125 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 2.75 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 2.6875 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 2.625 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Destroyed 12 links for average connectivity (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Requesting 4 isolated nodes (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Creating 1 isolated nodes in Galaxy_Shape_Spiral4_Core_01 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed to spawn isolated node in shape Galaxy_Shape_Spiral4_Core_01 after 460 shape fails, 24 node prox fails and 16 link prox fails (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Creating 1 isolated nodes in Galaxy_Shape_Spiral4_East_01 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Successfully created isolated node Generator.Items.Node 1574 in shape Galaxy_Shape_Spiral4_East_01 after 11 shape fails, 0 node prox fails and 2 link prox fails (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Creating 1 isolated nodes in Galaxy_Shape_Spiral4_North_01 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed to spawn isolated node in shape Galaxy_Shape_Spiral4_North_01 after 445 shape fails, 22 node prox fails and 33 link prox fails (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Creating 1 isolated nodes in Galaxy_Shape_Spiral4_South_01 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Successfully created isolated node Generator.Items.Node 1575 in shape Galaxy_Shape_Spiral4_South_01 after 2 shape fails, 0 node prox fails and 0 link prox fails (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Creating 0 isolated nodes in Galaxy_Shape_Spiral4_West_01 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) DISTRIBUTING HOME SYSTEMS (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) 8 empires (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) 4 useable shapes (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) 28 useable nodes (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Can't add 'Bag' to SortSystems because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForStrategic because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForStrategic because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Generation elapsed time 00:00:00.8715949 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 7976 unused Assets to reduce memory usage. Loaded Objects now: 106014. Total: 308.416229 ms (FindLiveObjects: 9.340473 ms CreateObjectMapping: 6.928290 ms MarkObjects: 244.124268 ms DeleteObjects: 48.022625 ms) [AVProVideo] Opening E:/[NORMAL] Program Files/[STEAM]/steamapps/common/Endless Space 2/EndlessSpace2_Data/StreamingAssets\Movies/Factions/Vampirilis_Intro.mp4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [AVProVideo] Using player type MF-MediaEngine-Software (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No texture data available to upload (Filename: Line: 572) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) Unloading 2306 unused Assets to reduce memory usage. Loaded Objects now: 128603. Total: 278.439026 ms (FindLiveObjects: 9.413072 ms CreateObjectMapping: 3.591633 ms MarkObjects: 264.051697 ms DeleteObjects: 1.382028 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 128603. Total: 282.042938 ms (FindLiveObjects: 7.169509 ms CreateObjectMapping: 3.386130 ms MarkObjects: 271.291748 ms DeleteObjects: 0.194672 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 75 unused Assets to reduce memory usage. Loaded Objects now: 128765. Total: 283.032104 ms (FindLiveObjects: 7.084028 ms CreateObjectMapping: 3.431797 ms MarkObjects: 272.289978 ms DeleteObjects: 0.225995 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 143 unused Assets to reduce memory usage. Loaded Objects now: 129612. Total: 286.898926 ms (FindLiveObjects: 9.194982 ms CreateObjectMapping: 3.401645 ms MarkObjects: 274.019501 ms DeleteObjects: 0.282201 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1401 unused Assets to reduce memory usage. Loaded Objects now: 128939. Total: 282.874329 ms (FindLiveObjects: 7.297729 ms CreateObjectMapping: 3.579046 ms MarkObjects: 261.271820 ms DeleteObjects: 10.724550 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 354 unused Assets to reduce memory usage. Loaded Objects now: 129475. Total: 291.451935 ms (FindLiveObjects: 8.809734 ms CreateObjectMapping: 3.101293 ms MarkObjects: 269.478516 ms DeleteObjects: 10.062078 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1256 unused Assets to reduce memory usage. Loaded Objects now: 129499. Total: 285.991425 ms (FindLiveObjects: 7.651067 ms CreateObjectMapping: 3.249712 ms MarkObjects: 273.466217 ms DeleteObjects: 1.623539 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 2962 unused Assets to reduce memory usage. Loaded Objects now: 132389. Total: 311.697266 ms (FindLiveObjects: 10.754409 ms CreateObjectMapping: 3.598366 ms MarkObjects: 276.494324 ms DeleteObjects: 20.849569 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 4522 unused Assets to reduce memory usage. Loaded Objects now: 137227. Total: 313.788025 ms (FindLiveObjects: 10.503824 ms CreateObjectMapping: 4.261424 ms MarkObjects: 282.971497 ms DeleteObjects: 16.050379 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 115 unused Assets to reduce memory usage. Loaded Objects now: 137360. Total: 305.864136 ms (FindLiveObjects: 9.858624 ms CreateObjectMapping: 3.361539 ms MarkObjects: 292.314331 ms DeleteObjects: 0.329040 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 530 unused Assets to reduce memory usage. Loaded Objects now: 137087. Total: 305.030975 ms (FindLiveObjects: 8.735378 ms CreateObjectMapping: 3.322312 ms MarkObjects: 282.960968 ms DeleteObjects: 10.011727 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 2548 unused Assets to reduce memory usage. Loaded Objects now: 138670. Total: 309.476532 ms (FindLiveObjects: 10.687665 ms CreateObjectMapping: 3.471903 ms MarkObjects: 292.929688 ms DeleteObjects: 2.385835 ms) OnChangeTermLineQuantity (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [AVProVideo] Shutdown (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up 1 worker threads for Enlighten. Thread -> id: 36c0 -> priority: 1 Disposing(True)... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Disposing(False)... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Disposing(False)... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)